Halo collectible route at a glance
The first open mission spreads its four pickups across the ring’s canyons, caves, and rescue routes. Keep the Warthog nearby because it is both transportation and a useful platform for reaching a hidden opening. This is mission 2 of thirteen and part of the Original Campaign. Like every Halo: Campaign Evolved chapter, it contains exactly three discoverable Skulls and one named UNSC Terminal.
Charlie is the practical cleanup start for all three Skulls. The Forgotten Terminal is earlier, inside the first Forerunner cave that Cortana describes as unnatural. Use mission replay for cleanup, choose the listed Rally Point, and check the mission counter before advancing. The four pickups can be collected across separate runs, so there is no need to force a fragile all-in-one attempt when a timed door or difficult jump fails.
Grunt Funeral Skull location — Rally Point Charlie
After driving through the underground section, follow the river left toward the marine-rescue Forerunner structure. Climb the illuminated upper framework and use a careful grenade-assisted jump to reach the Skull. Listen for the Skull audio cue as the route gets close, and scan above and below eye level before committing to the next objective door. Grunt Funeral changes the campaign by this rule: Killed Grunts ignite a short plasma blaze that can chain into nearby enemies.
After the pickup prompt completes, pause long enough to confirm Grunt Funeral appears in the mission collectible display. A checkpoint reload before registration can force another trip through this section. When the approach uses a vehicle, narrow ledge, timed door, or unusual jump, make the movement attempt before clearing every distant enemy. That preserves a quick checkpoint recovery and keeps the collectible run focused on a single repeatable action.
Give & Take Skull location — Rally Point Charlie
From the underground exit, stay along the river and take the right-hand cave fork. Watch the left wall for a low rock surrounded by green firefly-like lights. Listen for the Skull audio cue as the route gets close, and scan above and below eye level before committing to the next objective door. Give & Take changes the campaign by this rule: Firing drains shields, while damaging enemies restores shield energy.
After the pickup prompt completes, pause long enough to confirm Give & Take appears in the mission collectible display. A checkpoint reload before registration can force another trip through this section. When the approach uses a vehicle, narrow ledge, timed door, or unusual jump, make the movement attempt before clearing every distant enemy. That preserves a quick checkpoint recovery and keeps the collectible run focused on a single repeatable action.
Floor Is Lava Skull location — Rally Point Charlie
Head right from the underground exit toward the crash rocks and Jackal snipers. Reach the grassy rise near the marine sniper, jump to the next grass-topped rock, then drop onto the isolated central boulder. Listen for the Skull audio cue as the route gets close, and scan above and below eye level before committing to the next objective door. Floor Is Lava changes the campaign by this rule: Standing on normal ground steadily damages the player.
After the pickup prompt completes, pause long enough to confirm Floor Is Lava appears in the mission collectible display. A checkpoint reload before registration can force another trip through this section. When the approach uses a vehicle, narrow ledge, timed door, or unusual jump, make the movement attempt before clearing every distant enemy. That preserves a quick checkpoint recovery and keeps the collectible run focused on a single repeatable action.
Forgotten Terminal location — Rally Point Alpha
Inside the first large Forerunner cave, find the window-like break in the wall. Use the Warthog or the nearby geometry to climb through it, then drop to the lower exterior ledge where the Terminal waits. Terminals use the standard interact command: X on Xbox, Square on PlayStation, or E with the default keyboard layout. Hold position until the interaction completes and the collectible notification appears.
The Forgotten entry is the single Terminal assigned to Halo. Finding it contributes to Lore Have Mercy and Collector’s Addition, while collecting all three local Skulls and this Terminal completes the mission’s four-item sweep. If the prompt does not appear, move around the face of the device instead of reloading immediately.
Confirm the clean sweep before leaving
Open the campaign collectible display and verify that Halo shows three of three Skulls and one of one Terminal. The expected names are Grunt Funeral, Give & Take, Floor Is Lava, and Forgotten. A global total can hide a local gap, so the mission counter is the reliable completion check.
The browser tracker keeps these four checks together and saves them only on the current device. Mark an item after the game confirms it, not when Master Chief merely reaches the room. For co-op, regroup before a checkpoint and ask every player to verify the notification; shared combat progress does not always make a missed interact prompt obvious.
