The Maw collectible route at a glance
The finale divides its collectibles between the cryo bay, engine room, mess hall, and Warthog escape. The last Skull uses a vent shortcut during the timed drive, so learn the tunnel landmark before committing to the run. This is mission 10 of thirteen and part of the Original Campaign. Like every Halo: Campaign Evolved chapter, it contains exactly three discoverable Skulls and one named UNSC Terminal.
Bravo covers Stowed Reload, Boom, and the Arrival Terminal. Charlie begins closest to Thunderstorm during the Warthog escape. Use mission replay for cleanup, choose the listed Rally Point, and check the mission counter before advancing. The four pickups can be collected across separate runs, so there is no need to force a fragile all-in-one attempt when a timed door or difficult jump fails.
Stowed Reload Skull location — Rally Point Bravo
After Guilty Spark interrupts the countdown sequence, return to the cryo bay with four central pods. From the upper walkway, jump toward the back-left structural pillar and land on its narrow support. Listen for the Skull audio cue as the route gets close, and scan above and below eye level before committing to the next objective door. Stowed Reload changes the campaign by this rule: Reloads carried weapons automatically while they are stowed.
After the pickup prompt completes, pause long enough to confirm Stowed Reload appears in the mission collectible display. A checkpoint reload before registration can force another trip through this section. When the approach uses a vehicle, narrow ledge, timed door, or unusual jump, make the movement attempt before clearing every distant enemy. That preserves a quick checkpoint recovery and keeps the collectible run focused on a single repeatable action.
Boom Skull location — Rally Point Bravo
In the engine room, take the right slope and doorway, then climb through the upper levels. At the far control station, jump to the lower platform and drop into the gap between the pillar and wall. Listen for the Skull audio cue as the route gets close, and scan above and below eye level before committing to the next objective door. Boom changes the campaign by this rule: Doubles the radius of explosions.
After the pickup prompt completes, pause long enough to confirm Boom appears in the mission collectible display. A checkpoint reload before registration can force another trip through this section. When the approach uses a vehicle, narrow ledge, timed door, or unusual jump, make the movement attempt before clearing every distant enemy. That preserves a quick checkpoint recovery and keeps the collectible run focused on a single repeatable action.
Thunderstorm Skull location — Rally Point Charlie
During the Warthog escape, enter the winding pillar tunnel and pass the first vent shortcut. Take the second opening on the right around the tunnel’s midpoint; after exiting, stop and check the floor on the right. Listen for the Skull audio cue as the route gets close, and scan above and below eye level before committing to the next objective door. Thunderstorm changes the campaign by this rule: Upgrades most enemy ranks to tougher variants.
The escape timer keeps running. Practice the vent entry once, use a fresh Rally Point, and avoid stopping the Warthog before the correct opening. When the approach uses a vehicle, narrow ledge, timed door, or unusual jump, make the movement attempt before clearing every distant enemy. That preserves a quick checkpoint recovery and keeps the collectible run focused on a single repeatable action.
Arrival Terminal location — Rally Point Bravo
Enter the ship’s mess hall during the return route and inspect the alcove on the right side. The Terminal is separated from the center combat lane by the room’s tables and wall recess. Terminals use the standard interact command: X on Xbox, Square on PlayStation, or E with the default keyboard layout. Hold position until the interaction completes and the collectible notification appears.
The Arrival entry is the single Terminal assigned to The Maw. Finding it contributes to Lore Have Mercy and Collector’s Addition, while collecting all three local Skulls and this Terminal completes the mission’s four-item sweep. If the prompt does not appear, move around the face of the device instead of reloading immediately.
Confirm the clean sweep before leaving
Open the campaign collectible display and verify that The Maw shows three of three Skulls and one of one Terminal. The expected names are Stowed Reload, Boom, Thunderstorm, and Arrival. A global total can hide a local gap, so the mission counter is the reliable completion check.
The browser tracker keeps these four checks together and saves them only on the current device. Mark an item after the game confirms it, not when Master Chief merely reaches the room. For co-op, regroup before a checkpoint and ask every player to verify the notification; shared combat progress does not always make a missed interact prompt obvious.
